December 03, 2003

"Let us strive on to finish the work we are in..."

"Fondly do we hope, fervently do we pray, that this mighty scourge of war may speedily pass away. Yet, if God wills that it continue until all the wealth piled by the bondsman's two hundred and fifty years of unrequited toil shall be sunk, and until every drop of blood drawn with the lash shall be paid by another drawn with the sword, as was said three thousand years ago, so still it must be said "the judgments of the Lord are true and righteous altogether."

"With malice toward none, with charity for all, with firmness in the right as God gives us to see the right, let us strive on to finish the work we are in, to bind up the nation's wounds, to care for him who shall have borne the battle and for his widow and his orphan, to do all which may achieve and cherish a just and lasting peace among ourselves and with all nations."

-- Abraham Lincoln: Second Inaugural Address

Posted by Vanderleun at December 3, 2003 01:37 PM | TrackBack
Comments

You Must Promise. To call your mother, to help old ladies cross the road, and to turn your cell phone off at the movies.

Posted by: Hugh at January 13, 2004 12:05 AM

So far in these articles, I have only dipped a toe or two into Aqua's pool. I have covered basic aspects of building an Aqua-compliant application, including the building of photo-illustrative/3D application icons. Now it's time to address other components of our Mac OS X application.

Posted by: Goughe at January 13, 2004 12:05 AM

By building an application that takes advantage of Aqua's many facets, you help ensure that your application will not only look good, but have a chance of becoming a raging success. After a new user clicks on the icon of your program, the first thing he or she sees is the application interface. I know that when I review a product, I am very critical of its visual design. I usually have a short time to learn the new software, so design and ease of use are very important. Aside from those who marvel at the beauty of the command line, most users tend to react the same way.

Posted by: Beatrice at January 13, 2004 12:06 AM

If an application is designed well, the reward for users is that they will learn it faster, accomplish their daily tasks more easily, and have fewer questions for the help desk. As a developer of a well-designed application, your returns on that investment are more upgrade revenue, reduced tech support, better reviews, less documentation, and higher customer satisfaction. The rewards of building a good-looking Aqua application are worth taking the extra time.

Posted by: Janikin at January 13, 2004 12:06 AM

Adopt Sheets. I really like the use of Sheets in OS X. The use of Sheets lets me know which window my dialogue belongs to without hijacking my system.

Posted by: Lewis at January 13, 2004 12:06 AM

Whether native or not, this is obviously one of the first steps on your way to OS X. Keep in mind that often, the functionality of your code has a lot to do with how your interface is designed. How many developers have come up with great functional ideas from working with their interface or looking at their competitors'? Start working on your Aqua compliance from day one. Don't wait until the last minute.

Posted by: Barbara at January 13, 2004 12:07 AM

Okay, I just told you what Apple wants you to look out for with window positions, but in the real world, not everyone uses the hiding feature of the Dock, and it is unrealistic to be able to predict where each user will place their Dock at any given day or how large they will have it. However, you can build a feature into your application that allows spacing for the Finder. You can give users the option of where to position their windows and what area of the screen not to cross. I know that BBEdit provides me with this feature, and I wish more developers gave me more control over my windows.

Posted by: Helen at January 13, 2004 12:07 AM

You Must Promise. To call your mother, to help old ladies cross the road, and to turn your cell phone off at the movies.

Posted by: Edmund at January 13, 2004 12:07 AM

To put my money where my mouth is, in each new article I'll build a hypothetical application that illustrates the guidelines I'm covering. Today's application is called "Paint" and will be based on the photo-illustrative icon I created in my last article. Together we will complete each step, and by the end of the project we should have a well-designed, 95%-100% Aqua-compliant application. I'll leave some room for personal preferences and the fact that Apple changes the OS every few months.

Posted by: Stephen at January 13, 2004 12:07 AM

In building your amazing Aqua application, one of the most important things to consider is the Dock. There are three things your app needs to be "Dock Compliant." Now, I write this knowing that the Dock will be going through some major changes soon, but for the most part, these should still hold true.

Posted by: Matthew at January 13, 2004 12:08 AM
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