The Phrase and Who Pays

Due to the positioning of the Dock, remember that when you build an application, you have to be sure that new document window sizes and positions do not violate the Dock's space. Dock is temperamental and Dock loves his space. If you default to a window size that expands behind the dock, users will have a difficult time reaching the navigation and resize areas at the bottom of the screen. I can personally say that more than once I have been rather peeved that I couldn't get to an area of the window to resize because the default window settings always pop up behind the Dock. In addition, the new Dock in 10.1 will allow users to position their Dock location on either side of the screen as well.

Posted by Prudence at January 12, 2004 6:29 PM

Adhere to File Locations. Make sure that when your users save documents, your application knows where to put them and also gives users flexibility.

Posted by Gwenhoivar at January 12, 2004 6:29 PM

Adhere to System Appearance. Does your application use all the sweetly colored buttons, delightfully shaded windows, and all the other "bells and whistles?"

Posted by Barnard at January 12, 2004 6:30 PM

If an application is designed well, the reward for users is that they will learn it faster, accomplish their daily tasks more easily, and have fewer questions for the help desk. As a developer of a well-designed application, your returns on that investment are more upgrade revenue, reduced tech support, better reviews, less documentation, and higher customer satisfaction. The rewards of building a good-looking Aqua application are worth taking the extra time.

Posted by Ursula at January 12, 2004 6:30 PM

Clicking an application in the dock should always bring forward an active window. If the user clicks on an open app's icon in the Dock, the application is active and all unminimized windows come along with it. I have found a few problems with windows behaving independently of their application.

Posted by Rawsone at January 12, 2004 6:30 PM

In building your amazing Aqua application, one of the most important things to consider is the Dock. There are three things your app needs to be "Dock Compliant." Now, I write this knowing that the Dock will be going through some major changes soon, but for the most part, these should still hold true.

Posted by Ninion at January 12, 2004 6:30 PM

So far in these articles, I have only dipped a toe or two into Aqua's pool. I have covered basic aspects of building an Aqua-compliant application, including the building of photo-illustrative/3D application icons. Now it's time to address other components of our Mac OS X application.

Posted by Ninion at January 12, 2004 6:31 PM

Adhere to System Appearance. Does your application use all the sweetly colored buttons, delightfully shaded windows, and all the other "bells and whistles?"

Posted by Amie at January 12, 2004 6:31 PM

Okay, I just told you what Apple wants you to look out for with window positions, but in the real world, not everyone uses the hiding feature of the Dock, and it is unrealistic to be able to predict where each user will place their Dock at any given day or how large they will have it. However, you can build a feature into your application that allows spacing for the Finder. You can give users the option of where to position their windows and what area of the screen not to cross. I know that BBEdit provides me with this feature, and I wish more developers gave me more control over my windows.

Posted by Rawsone at January 12, 2004 6:31 PM

User Assistance. This is helping the user with the proper "next step" when performing a task. Less guesswork for the user on what to do next makes for a better experience.

Posted by Richard at January 12, 2004 6:31 PM